1516 Tris0,18 × 0,20 × 0,16 m
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Im Editor remixenmagic-orb.js · 263 Zeilen
Eigenständiges ES-Modul — hängt nur von three ab. Ruf die Factory auf und füge die Gruppe deiner Szene hinzu.
/**
* Magic Orb — Codels 3D model library
* License: CC0-1.0 · Units: meters · Y-up · Front: +Z · Origin: center of the model (it floats — pickups, planets)
* Triangles: 1,516 · Size (W × H × D): 0.18 × 0.20 × 0.16 m
*
* Usage:
* import { createMagicOrb } from './magic-orb.js';
*
* const model = createMagicOrb();
* model.position.set(0, 0, 0);
* scene.add(model);
*
* // Animations: idle
* const mixer = new THREE.AnimationMixer(model);
* mixer.clipAction(THREE.AnimationClip.findByName(model.animations, 'idle')).play();
* // in your render loop: mixer.update(clock.getDelta());
*/
import * as THREE from 'three';
const deg = THREE.MathUtils.degToRad;
// Revolve a 2D profile [[radius, y], ...] around the Y axis.
function lathe(points, segments, phiStart = 0, phiLength = Math.PI * 2) {
return new THREE.LatheGeometry(points.map(([x, y]) => new THREE.Vector2(x, y)), segments, phiStart, phiLength);
}
// Tube along a smooth curve through the given points.
function tube(path, radius, tubularSegments, radialSegments, closed = false) {
const curve = new THREE.CatmullRomCurve3(path.map(([x, y, z]) => new THREE.Vector3(x, y, z)), closed);
return new THREE.TubeGeometry(curve, tubularSegments, radius, radialSegments, closed);
}
// Build animation clips from simple descriptions (Codels). Play them with THREE.AnimationMixer.
function codelsClips(THREE, entries) {
var TAU = Math.PI * 2;
var DEG = Math.PI / 180;
var AX = { x: new THREE.Vector3(1, 0, 0), y: new THREE.Vector3(0, 1, 0), z: new THREE.Vector3(0, 0, 1) };
var periodOf = function (a) { return a.type === 'spin' ? 360 / Math.abs(a.speed) : a.period; };
var clips = [];
// loops → 'idle'
var loops = [];
entries.forEach(function (e) {
var l = e.anim.filter(function (a) { return a.type !== 'hinge'; });
if (l.length) loops.push({ target: e.target, anim: l });
});
if (loops.length) {
var periods = [];
loops.forEach(function (e) { e.anim.forEach(function (a) { periods.push(periodOf(a)); }); });
var longest = Math.max.apply(null, periods);
var D = longest;
var bestErr = Infinity;
for (var m = 1; m <= 6 && bestErr > 0.01; m++) {
var err = 0;
periods.forEach(function (p) {
var n = Math.max(1, Math.round((longest * m) / p));
err = Math.max(err, Math.abs((longest * m) / n - p) / p);
});
if (err < bestErr - 1e-9) { bestErr = err; D = longest * m; }
}
var cycles = function (a) { return Math.max(1, Math.round(D / periodOf(a))); };
var steps = 24;
loops.forEach(function (e) { e.anim.forEach(function (a) { steps = Math.max(steps, cycles(a) * 24); }); });
steps = Math.min(steps, 720);
var tracks = [];
loops.forEach(function (e) {
var o = e.target;
var q0 = o.quaternion.clone(), p0 = o.position.clone(), s0 = o.scale.clone();
var q = new THREE.Quaternion(), turn = new THREE.Quaternion(), p = new THREE.Vector3(), s = new THREE.Vector3();
var has = function (type) { return e.anim.some(function (a) { return a.type === type; }); };
var turns = has('spin') || has('swing'), moves = has('bob'), grows = has('pulse');
var times = [], qv = [], pv = [], sv = [];
for (var k = 0; k <= steps; k++) {
var t = (D * k) / steps;
q.copy(q0); p.copy(p0); s.copy(s0);
e.anim.forEach(function (a) {
var n = cycles(a);
var w = Math.sin(TAU * ((n * t) / D + (a.phase || 0)));
if (a.type === 'spin') q.multiply(turn.setFromAxisAngle(AX[a.axis], (a.speed < 0 ? -TAU : TAU) * ((n * t) / D)));
else if (a.type === 'swing') q.multiply(turn.setFromAxisAngle(AX[a.axis], a.angle * DEG * w));
else if (a.type === 'bob') p.addScaledVector(AX[a.axis], a.distance * w);
else if (a.type === 'pulse') s.multiplyScalar(1 + a.amount * w);
});
times.push(t);
if (turns) qv.push(q.x, q.y, q.z, q.w);
if (moves) pv.push(p.x, p.y, p.z);
if (grows) sv.push(s.x, s.y, s.z);
}
if (turns) tracks.push(new THREE.QuaternionKeyframeTrack(o.uuid + '.quaternion', times, qv));
if (moves) tracks.push(new THREE.VectorKeyframeTrack(o.uuid + '.position', times, pv));
if (grows) tracks.push(new THREE.VectorKeyframeTrack(o.uuid + '.scale', times, sv));
});
clips.push(new THREE.AnimationClip('idle', D, tracks));
}
// hinge moves → one-shot clips ('open' …)
var shots = {};
entries.forEach(function (e) {
e.anim.forEach(function (a) {
if (a.type !== 'hinge') return;
var name = a.clip || 'open';
(shots[name] = shots[name] || []).push({ target: e.target, a: a });
});
});
Object.keys(shots).forEach(function (name) {
var tracks = [];
var length = 0;
shots[name].forEach(function (h) {
var o = h.target, q0 = o.quaternion.clone(), q = new THREE.Quaternion(), turn = new THREE.Quaternion();
var n = Math.max(4, Math.ceil(Math.abs(h.a.angle) / 10));
var times = [], qv = [];
for (var k = 0; k <= n; k++) {
var f = k / n;
var eased = f * f * (3 - 2 * f);
q.copy(q0).multiply(turn.setFromAxisAngle(AX[h.a.axis], h.a.angle * DEG * eased));
times.push(h.a.duration * f);
qv.push(q.x, q.y, q.z, q.w);
}
length = Math.max(length, h.a.duration);
tracks.push(new THREE.QuaternionKeyframeTrack(o.uuid + '.quaternion', times, qv));
});
clips.push(new THREE.AnimationClip(name, length, tracks));
});
return clips;
}
export function createMagicOrb() {
const root = new THREE.Group();
root.name = 'MagicOrb';
// Materials
const glassMat = new THREE.MeshStandardMaterial({ name: 'glass', color: 0xa17dff, roughness: 0.05, metalness: 0.1, emissive: 0x8a5cff, emissiveIntensity: 0.6, transparent: true, opacity: 0.6 });
const coreMat = new THREE.MeshStandardMaterial({ name: 'core', color: 0x9c74ff, roughness: 0.3, emissive: 0x8a5cff, emissiveIntensity: 1.4 });
const swirlMat = new THREE.MeshStandardMaterial({ name: 'swirl', color: 0xe2d6ff, roughness: 0.3, emissive: 0xc5aeff, flatShading: true });
const standMat = new THREE.MeshStandardMaterial({ name: 'stand', color: 0x4a3b33, roughness: 0.55, metalness: 0.45, flatShading: true });
const trimMat = new THREE.MeshStandardMaterial({ name: 'trim', color: 0xc9a04a, roughness: 0.35, metalness: 0.8, flatShading: true });
const talonMat = new THREE.MeshStandardMaterial({ name: 'talon', color: 0xe9e1cf, roughness: 0.5, flatShading: true });
// Shared geometries
const sphereGeo = new THREE.SphereGeometry(0.011, 5, 4);
const coneGeo = new THREE.ConeGeometry(0.0085, 0.026, 6);
// Parts
const magicOrb = new THREE.Group();
magicOrb.name = 'magicOrb';
magicOrb.position.set(0, -0.0997, 0);
root.add(magicOrb);
const pedestal = new THREE.Mesh(lathe([[0, 0], [0.072, 0], [0.078, 0.01], [0.07, 0.02], [0.04, 0.03], [0.026, 0.045], [0.03, 0.058], [0.05, 0.068], [0.056, 0.075], [0.04, 0.079], [0, 0.079]], 12), standMat);
pedestal.name = 'pedestal';
magicOrb.add(pedestal);
const baseRing = new THREE.Mesh(new THREE.TorusGeometry(0.073, 0.005, 4, 14), trimMat);
baseRing.name = 'baseRing';
baseRing.position.set(0, 0.012, 0);
baseRing.rotation.set(deg(90), 0, 0);
magicOrb.add(baseRing);
const cupRing = new THREE.Mesh(new THREE.TorusGeometry(0.053, 0.004, 3, 14), trimMat);
cupRing.name = 'cupRing';
cupRing.position.set(0, 0.073, 0);
cupRing.rotation.set(deg(90), 0, 0);
magicOrb.add(cupRing);
const claw1 = new THREE.Mesh(tube([[0.0297, 0.071, 0.0297], [0.0467, 0.087, 0.0467], [0.058, 0.1114, 0.058], [0.0526, 0.152, 0.0526], [0.0363, 0.1772, 0.0363]], 0.0085, 10, 5), standMat);
claw1.name = 'claw1';
magicOrb.add(claw1);
const knuckle1 = new THREE.Mesh(sphereGeo, standMat);
knuckle1.name = 'knuckle1';
knuckle1.position.set(0.058, 0.1114, 0.058);
magicOrb.add(knuckle1);
const talon1 = new THREE.Mesh(coneGeo, talonMat);
talon1.name = 'talon1';
talon1.position.set(0.0311, 0.1853, 0.0311);
talon1.rotation.set(deg(-39.0207), deg(-14.3114), deg(39.0207));
magicOrb.add(talon1);
const claw2 = new THREE.Mesh(tube([[0.0297, 0.071, -0.0297], [0.0467, 0.087, -0.0467], [0.058, 0.1114, -0.058], [0.0526, 0.152, -0.0526], [0.0363, 0.1772, -0.0363]], 0.0085, 10, 5), standMat);
claw2.name = 'claw2';
magicOrb.add(claw2);
const knuckle2 = new THREE.Mesh(sphereGeo, standMat);
knuckle2.name = 'knuckle2';
knuckle2.position.set(0.058, 0.1114, -0.058);
magicOrb.add(knuckle2);
const talon2 = new THREE.Mesh(coneGeo, talonMat);
talon2.name = 'talon2';
talon2.position.set(0.0311, 0.1853, -0.0311);
talon2.rotation.set(deg(39.0207), deg(14.3114), deg(39.0207));
magicOrb.add(talon2);
const claw3 = new THREE.Mesh(tube([[-0.0297, 0.071, -0.0297], [-0.0467, 0.087, -0.0467], [-0.058, 0.1114, -0.058], [-0.0526, 0.152, -0.0526], [-0.0363, 0.1772, -0.0363]], 0.0085, 10, 5), standMat);
claw3.name = 'claw3';
magicOrb.add(claw3);
const knuckle3 = new THREE.Mesh(sphereGeo, standMat);
knuckle3.name = 'knuckle3';
knuckle3.position.set(-0.058, 0.1114, -0.058);
magicOrb.add(knuckle3);
const talon3 = new THREE.Mesh(coneGeo, talonMat);
talon3.name = 'talon3';
talon3.position.set(-0.0311, 0.1853, -0.0311);
talon3.rotation.set(deg(39.0207), deg(-14.3114), deg(-39.0207));
magicOrb.add(talon3);
const claw4 = new THREE.Mesh(tube([[-0.0297, 0.071, 0.0297], [-0.0467, 0.087, 0.0467], [-0.058, 0.1114, 0.058], [-0.0526, 0.152, 0.0526], [-0.0363, 0.1772, 0.0363]], 0.0085, 10, 5), standMat);
claw4.name = 'claw4';
magicOrb.add(claw4);
const knuckle4 = new THREE.Mesh(sphereGeo, standMat);
knuckle4.name = 'knuckle4';
knuckle4.position.set(-0.058, 0.1114, 0.058);
magicOrb.add(knuckle4);
const talon4 = new THREE.Mesh(coneGeo, talonMat);
talon4.name = 'talon4';
talon4.position.set(-0.0311, 0.1853, 0.0311);
talon4.rotation.set(deg(-39.0207), deg(14.3114), deg(-39.0207));
magicOrb.add(talon4);
const orb = new THREE.Mesh(new THREE.SphereGeometry(0.07, 14, 10), glassMat);
orb.name = 'orb';
orb.position.set(0, 0.1254, 0);
magicOrb.add(orb);
const core = new THREE.Mesh(new THREE.SphereGeometry(0.0294, 8, 6), coreMat);
core.name = 'core';
core.position.set(0, 0.1254, 0);
magicOrb.add(core);
const swirl1 = new THREE.Mesh(new THREE.TorusGeometry(0.0434, 0.005, 3, 14, 4.3982), swirlMat);
swirl1.name = 'swirl1';
swirl1.position.set(0, 0.1254, 0);
swirl1.rotation.set(deg(70), deg(20), 0);
magicOrb.add(swirl1);
const swirl2 = new THREE.Mesh(new THREE.TorusGeometry(0.0385, 0.004, 3, 12, 3.7699), swirlMat);
swirl2.name = 'swirl2';
swirl2.position.set(0, 0.1254, 0);
swirl2.rotation.set(deg(-50), deg(60), deg(120));
magicOrb.add(swirl2);
const sparkle1 = new THREE.Mesh(new THREE.OctahedronGeometry(0.008, 0), swirlMat);
sparkle1.name = 'sparkle1';
sparkle1.position.set(0.0875, 0.1744, 0.021);
sparkle1.scale.set(0.6, 1.4, 0.6);
magicOrb.add(sparkle1);
const sparkle2 = new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 0), swirlMat);
sparkle2.name = 'sparkle2';
sparkle2.position.set(-0.084, 0.1499, 0.0385);
sparkle2.rotation.set(0, deg(30), 0);
sparkle2.scale.set(0.6, 1.4, 0.6);
magicOrb.add(sparkle2);
const sparkle3 = new THREE.Mesh(new THREE.OctahedronGeometry(0.012, 0), swirlMat);
sparkle3.name = 'sparkle3';
sparkle3.position.set(0.014, 0.1849, -0.0735);
sparkle3.rotation.set(0, deg(60), 0);
sparkle3.scale.set(0.6, 1.4, 0.6);
magicOrb.add(sparkle3);
// Animations ('idle') — play them with THREE.AnimationMixer
root.animations = codelsClips(THREE, [
{ target: magicOrb, anim: [{ type: 'spin', axis: 'y', speed: 90 }, { type: 'bob', axis: 'y', distance: 0.05, period: 2 }] },
{ target: core, anim: [{ type: 'pulse', amount: 0.12, period: 1 }] },
{ target: swirl1, anim: [{ type: 'spin', axis: 'z', speed: 180 }] },
{ target: swirl2, anim: [{ type: 'spin', axis: 'z', speed: -270 }] },
]);
root.traverse((o) => {
if (o.isMesh) {
o.castShadow = true;
o.receiveShadow = true;
}
});
return root;
}
export default createMagicOrb;
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